HAND RANKINGS & RULES
Royal Flush:
An Ace, King, Queen, Jack and Ten in the same suit.
In the event of a tie: Two or more Royal
Flushes split the pot.
Straight Flush:
Five cards in sequence, of the same suit.
In the event of a tie: Highest rank at the top
of the sequence wins.
Four of a Kind:
Four cards of the same rank, and one side card.
In the event of a tie: Highest four of a kind
wins. In community card games where players have the same four of a
kind, the highest fifth side card ("kicker") wins.
Full House:
Three cards of the same rank, and two cards of a different, matching
rank.
In the event of a tie: Highest three matching
cards wins the pot. In community card games where players have the
same three matching cards, the highest value of the two matching
cards wins.
Flush: Five cards of the same suit.
In the event of a tie: The player holding the
highest ranked card wins. If necessary, the second-highest,
third-highest, fourth-highest, and fifth-highest cards can be used
to break the tie.
Straight: Five cards in sequence.
In the event of a tie: Highest ranking card at
the top of the sequence wins.
Note: The Ace may be used at the top or bottom
of the sequence, and is the only card which can act in this manner.
Three of a kind: Three cards of the
same rank, and two unrelated side cards.
In the event of a tie: Highest ranking three
of a kind wins. In community card games where players have the same
three of a kind, the highest side card, and if necessary, the
second-highest side card win
Two pair: Two cards of a matching rank,
another two cards of a different matching rank, and one side card.
In the event of a tie: Highest pair wins. If
players have the same highest pair, highest second pair wins. If
both players have identical pairs, highest side card wins.
One pair: Two cards of a matching rank,
and three unrelated side cards.
In the event of a tie: Highest pair wins. If
players have the same pair, the highest side card wins, and if
necessary, the second-highest and third-highest side card can be
used to break the tie.
High card: Any hand that does not
qualify under a category listed above.
In the event of a tie: Highest card wins, and
if necessary, the second-highest, third-highest, fourth-highest and
smallest card can be used to break the tie.